home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
PC Zone 88
/
PCZONE#88APR00.iso
/
Unreal Tournament
/
Mutators
/
SoulHarvest.umod
< prev
next >
Wrap
INI File
|
2000-02-02
|
129KB
|
1,211 lines
[Setup]
Product=Soul Harvest
Version=200
Archive=SoulHarvest.umod
SrcPath=.
MasterPath=..
Requires=UnrealTournament400Requirement
Group=SetupGroup
Group=umodINIGroup
Group=SoulHarvestGroup
[UnrealTournament400Requirement]
Product=UnrealTournament
Version=400
[SetupGroup]
Copy=(Src=System\Manifest.ini,Master=System\Manifest.ini,Size=553,Flags=3)
Copy=(Src=System\Manifest.int,Master=System\Manifest.int,Size=457,Flags=3)
[umodINIGroup]
Ini=System\UnrealTournament.ini,Engine.GameEngine.ServerPackages=SoulHarvest
[SoulHarvestGroup]
File=(Src=System\SoulHarvest.int,Size=361)
File=(Src=System\SoulHarvest.u,Size=124369)
File=(Src=Help\SoulHarvest.htm,Size=3025)
[Setup]
LocalProduct=Soul Harvest
ReadMe=Help\SoulHarvest.htm
SetupWindowTitle=Soul Harvest
AutoplayWindowTitle=Soul Harvest Options
ProductURL=http://www.planetunreal.com/pipeline/soul/
VersionURL=http://www.planetunreal.com/pipeline/soul/
Developer=Mongo (Mike Lambert)
DeveloperURL=http://www.planetunreal.com/pipeline/soul/
[UnrealTournament400Requirement]
LocalProduct=UnrealTournament
ProductURL=
VersionURL=
Developer=
DeveloperURL=
[Public]
Object=(Name=SoulHarvest.SoulHarvest,Class=Class,MetaClass=Engine.Mutator,Description="Soul Harvest, Capture Dead Bodies to Score.")
[SoulMessage]
HarvestMessage=%k harvested %o's soul
SavedSoulMessage=%k saved his own soul
[YourCapturedSoulMessage]
YouCaptured=You captured
EndYouCaptured="'s soul"
YouSavedOwnSoul=You saved your own soul┴â*₧D ï @ J vß N Θ▐ á╫Θ±▓ª╙Ç0 K₧iσ J ï None All SoulHarvest System Engine Core EndGameCheck PostBeginPlay
SpawnBody Botpack ServerGrabSoul Color GrabbedSoul
GetString
DrawColor ParseKillMessage ValidTouch CollisionRadius Physics
LogPickup NetPriority bAlwaysRelevant CollisionHeight Touch Trigger BotDesireability EncroachingOn Timer YouSavedOwnSoul YouCaptured SavedSoulMessage YouCapturedSoulMessage SoulMessage
GetOffset bCenter YPos bFadeMessage bIsConsoleMessage
bIsUnique bIsSpecial EndYouCaptured Style MaxDesireability BroadcastLocalizedMessage ReceiveLocalizedMessage SoulInventory FloatingBody FontSize DeathMatchPlus WAV PickupSound Pickup bCollideActors HarvestMessage HandlePickupQuery DrawType ClientReceive
ScoreKill bTrailerSameRotation EndGame bRotatingPickup Class Event Switch Package BoolProperty Object Function Role TextBuffer Texture GameInfo
LevelInfo A i ScriptText ReturnValue FloatProperty
DrawScale Mutator Pawn RelatedPRI_2 P Killer MultiSkins bMeshCurvy bMeshEnviroMap Velocity Item
bTeamGame PlayerName Score PRI Game Instigator AnimRate Owner RelatedPRI_1 OptionalObject
Inventory
bOverTime LocalLog WorldLog YL PlayerReplicationInfo StatLog Level ObjectProperty State Fatness ClipY Skin
bIsPlayer Bot Location
FragLimit NameProperty
AnimFrame Actor LocalMessagePlus IntProperty Mesh Brush Health PlayerPawn personToCopy StrProperty body Sound Difficulty Other ByteProperty bIsPawn Choir soulinv StructProperty Grabber LocalMessage AnimSequence â HI.